Hi guys,
I would like to stop ArcRotateCamera from moving upwards when my character jumps. Is there a way to disable the camera Y movement? I have this.camera.lockedTarget = player;
which follows the player in all directions. Please help!
Hi guys,
I would like to stop ArcRotateCamera from moving upwards when my character jumps. Is there a way to disable the camera Y movement? I have this.camera.lockedTarget = player;
which follows the player in all directions. Please help!
Something like the following could work:
scene.registerBeforeRender(() => {
...
player.computeWorldMatrix(true);
const targetPosition = player.getAbsolutePosition();
/* Set camera's Y position to anything you'd like */
targetPosition.y = customPositionY;
camera.target.copyFrom(targetPosition);
...
});
Worked like a charm! thank you!.