I’m trying to change the center of rotation of an ArcRotateCamera without actually changing the perspective. I think it’s somehow possible with the solution provided by @Gijs over here More precise panning control
I tried it with a combination of
targetScreenOffset and it is working (after a couple of hours fiddling around) — the problem is, that targetScreenOffset actually changes the perspective, I’d need a way of shifting the camera without actually changing the perspective. Anyone has a pointer?