Unreliable Information so post deleted
Using @MarianG suggestion instead of old playground
A working variation of the method I used before. Note change to
FromUnitVectorsToRef
Unreliable Information so post deleted
Using @MarianG suggestion instead of old playground
A working variation of the method I used before. Note change to
FromUnitVectorsToRef
Hi, honestly, I don’t know, … but why not animate the target and position instead of position and rotationQuaternion?
Better Answer than mine.