Identify common point to check if objects are one next to another

I am placing custom mesh on a surface, there would be many meshes placed to the right, left and center of the surface
I have to some how identify if the meshes are adjacent to each other i.e. there are aligned at single point in surface.
X would vary as per mesh size, Y would always be same.

what can we use here?

I am not an expert on this, but I believe adding colliders could help with this. However, best would be to wait for an answer from some of the ‘big brains’ :brain: :wink: in this forum. Shouldn’t be all too long…

You could do a simple intersection test using the bounding boxes like below, testing just the x component (line 383). :slight_smile:

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Thank you @Blake