hello . i’m thinking of import babylon files and textures from the server side to memory when the user needs them for better UX but i’m little confused cause the syntax of importing 3d models is by taking file paths or urls . but i don’t know how to make a rout with express that the “SceneLoader.ImportMeshAsync()” read from it directly and render the 3d asset.
i tried to use some express APIs like res.send or res.sendFile then make blob url so babylon client side can read from it but it always logging errors in the console.
is there any way i can use express to serve those assets when the user needs ? please help