Is there any way to load an image from cross origin where Access-Control-Allow-Origin is not set by the server ?

var createScene = function () {
var scene = new BABYLON.Scene(engine);

var camera = new BABYLON.FreeCamera("camera1", new BABYLON.Vector3(0, 0, -5), scene);
camera.setTarget(BABYLON.Vector3.Zero());
camera.attachControl(canvas, true);

new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, -1), scene);

/**
 * Is there any way to load an image from cross origin 
 * where Access-Control-Allow-Origin is not set by the server ?
 */

const src = 'https://vhaonline.usc.edu/vhaimages/stills/617269.jpeg';
//const src = 'https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSArIeRcpcwIHj6R1zzYhEyJNPHHiBCXpN_vfjiloDdh9f9Svb8RUFGiJycz-kttSQpCeU&usqp=CAU';

BABYLON.Tools.CorsBehavior = 'anonymous';
BABYLON.Tools.SetCorsBehavior( src,canvas );

const mat = new BABYLON.StandardMaterial('billboard-material', scene);
mat.diffuseTexture = new BABYLON.Texture(
    src,
    scene
);
const billboard = BABYLON.MeshBuilder.CreatePlane('billboard-mesh', {}, scene);
billboard.material = mat;

return scene;

};

Not in modern browser as it is a security constraint to prevent unallowed cross origin accesses.

You could nevertheless disable cors on your browsers if really required but it would not work for other users.

Ah that makes sense, thanks,

There are hacky ways around cors. One method is to use PHP and spoof the server to think it’s a local request.

I posted a GitHub about it at some point and a forum post. I’ll see if I can’t dig that up for you.

That was years ago now though and I don’t know if stuff has changed, but I’m assuming it works still.

@Pryme8
Thanks for the input … I think I do not want to do a work-around i will just do the proper thing which is to get the server response corrected.

Well I mean, the definition of respond correctly is loose when you talk internet :smirk:.

It’s prolly worth a look, you basically do a cors bypass php page that routs an ajax request and returns the results as Json/html/binary what have you then just parse it. Some assets on a html page might not come through but anything like images videos etc are totally accessable even if they don’t want you to have them.