Hey community,
Just wondering is there a way to define a camera “frame bolder” / “film gate” / “resolution gate” in babylon?
For example:
This is a viewport capture from Maya. As you can see, in Maya (or Blender), users can specify whats the render resolution of the output image in a scene. In my example case, the non-greyed-out area: 960 pixels (width) * 540 pixels (height) is the actual area and resolution going to be rendered in Maya. So when I render an image, I have a clear idea where are the “border” of my to-be-rendered image with the resolution I specified.
Just wondering is there any ways we can set up similar things in Babylon? I am trying to render image sequences from a babylon scene. I hope I can have a total control (like how many pixels in width, how many in height, how to visualize the resolution gate in my canvas etc.) of which area I can capture.
Many thanks,
Tawibox