Hi. I’m using CreateDisc function to get some verts for a round shape.
After this I’m using those verts to create a mesh, using PolygonMeshBuilder function.
Everything good till now, but if I want to subtract this mesh from other, there is a face which remains, and it doesn’t look too good
Here is a pg where you can see the issue: Babylon.js Playground
Please help me to find where is the problem.
At least at the end maybe I can use directly the cylinder, but I have to do a lot of changes, because it is more complicated than in the pg.
Thanks!