Hello,
After limits found on ThreeJs and Ammo, I try Babylon only since today.
After succed to display a ball with light, I try to load mesh.
Here is my code:
BABYLON.SceneLoader.ImportMesh( "box", "./models/", "box.obj", scene, function( newMeshes){
if (newMeshes.length > 0) {
newMeshes.forEach( mesh => {
...
});
}
});
Here is box.obj:
# Vertices: 8
# Points: 0
# Lines: 0
# Faces: 6
# Materials: 1
o 1
# Vertex list
v -0.5 -0.5 0.5
v -0.5 -0.5 -0.5
v -0.5 0.5 -0.5
v -0.5 0.5 0.5
v 0.5 -0.5 0.5
v 0.5 -0.5 -0.5
v 0.5 0.5 -0.5
v 0.5 0.5 0.5
# Point/Line/Face list
usemtl Default
f 4 3 2 1
f 2 6 5 1
f 3 7 6 2
f 8 7 3 4
f 5 8 4 1
f 6 7 8 5
# End of file
No error, but “newMeshes.length == 0”
Some ideas ?
Best regards.