I’m trying to run the ‘hardware instancing’ example using a local server but I can’t get past an error loading the assets, which I grabbed from here.
The error I get is:
babylon.custom.js:16 BJS - [10:43:01]: Unable to import meshes from /textures/Tree/tree.babylon: importMesh of undefined from undefined version: undefined, exporter version: undefinedimportMesh has failed JSON parse
I wonder if I should be using a different version? I would like to be able to run the example without needing an internet connection. Thanks.