Memory Shootup after loading the scene in Babylon js

Are you looking at Chrome in the task manager while the models is loading or when the model is done loading? I see about a usage of 400MB. It is about 500MB when loading. This is using your latest PG link.

This is Chrome with the default playground:

I also did a memory profile of your scene with the Chrome DevTools and I don’t see anything that jumps out.

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