I simlply load glb file and add action using by action manager but it didn’t work
let bot: any;
const result = SceneLoader.ImportMeshAsync(null, "/glb/", "bot_box.glb", scene).then((result) => {
bot = result.meshes[0];
bot.isPickable = true;
bot.position.z = -1;
bot.position.y = -2;
bot.actionManager = new BABYLON.ActionManager(scene);
// Add a pointer down action to the action manager
bot.actionManager.registerAction(new BABYLON.ExecuteCodeAction(
BABYLON.ActionManager.OnPickTrigger,
() => {
console.log("click");
}
));
});
I succefully loaded box mesh but I can’t see the any log even I click the mesh correctly