Hi there,
Modular sprite is a popular way to animate characters in 2.5D game.
Is there anyone that have implemented modular sprite in Babylon?
Also if someone knows a good authoring tool for modular sprite…
Hi there,
Modular sprite is a popular way to animate characters in 2.5D game.
Is there anyone that have implemented modular sprite in Babylon?
Also if someone knows a good authoring tool for modular sprite…
I think by modular you mean having sprites for characters, for weapons, for clothing, etc and combine them?
If so, I think you can simply display the character sprite, then the cloth, then the weapon at the same location. They will add up visually.
I mean a sort of bone animation, but for 2D sprites!
Example of game doing that:
It seems to be a very popular in 2.5D games and have a lot of advantages.
Instead of animating the sprite traditionally, you have one sprite for each body-part (in fact at least 2: the front and back of that body part)
It has tons of advantages :
It has all the advantage of 3D models, while keeping a 2D look-and-feel.
Thanks for the explanation.
So, we don’t have this support in Babylon.js, but if someone is willing to contribute, we will happily review any PR!
I would think that the main missing part would be a way to group the sprites in order to move/manage all of them together ?