16 instances limit (I think it is for engine’s instance) But I found how to solve my task via Using Multiple Canvases | Babylon.js Documentation So, the question is gone)
Now I have cool 3d avatars and for 100 instances it runs smoothly.
16 instances limit (I think it is for engine’s instance) But I found how to solve my task via Using Multiple Canvases | Babylon.js Documentation So, the question is gone)
Now I have cool 3d avatars and for 100 instances it runs smoothly.