I have a scene,the bookshelves and tables in the scene are static, the shadow will not change.
shadowGenerator.getShadowMap()!.refreshRate = RenderTargetTexture.REFRESHRATE_RENDER_ONCE
But my players are walk/running, shadows need recalculated
but I notice one light can only have one shadowGenerator ,
I know I can using blender baking lightmap,but I’m not familiar with blender
Is there a way to export lightmap generated by shadowgenerator ? or I can using two shadowgenerator