Hi All,
I have not had too much time to work too much on this project, but still managed to get some stuff done:
- Restructured the server to easily use a MYSQL database instead of SQL LITE for persistence
- Working on improving combat to feel more responsive and impactful:
– improved control on animation & timing
– added sound effects to most abilities
– enemies can now launch abilities just like the player
– lots of minor timing improvements
I think I’ll be working on this for a while as it is very tricky to get right, especially over the network.
Anyway, here’s a quick preview of the current state, it definitely feels nicer to play now, but still along way to where I would like it to be.
What do you guys think?