[OPEN SOURCE] Multiplayer 3D RPG Using Colyseus

Hi All,

Not much time to work on this project currently, but over the last couple of months, I have fully restructured the way the abilities and animation timing works so as to improve the overal feel of melee combat. I think it’s better now, but timing is tricky over the network and I’m not smart enought to find a “better” solution at the moment. Also, some of the improvements I did allow ennemies to use abilities the same way as the player.

I’d be curious to know if you guys prefer the overal feel of the new combat system? (I’ve disabled auto-attack at this stage, until I find a better way to do it.)

A few screenshots, just because :slight_smile:



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