When creating a custom mesh, do we need to maintain any specific order when defining the vertices data?
Lets say, I want to build a triangle. I have three points > p1,p2, p3
In my vertex data, I can define these points in any order. That is in 3! (three factorial) ways like (p1, p2, p3) or (p2, p3, p1) … etc.
In the below example I just changed the order but the output is different.
Can you please clarify?
Thanks in advance.