The ArcRotateCameraKeyboardMoveInput has no option for make the default keys events (up, down, left, right) to pan the camera instead of rotate it, like when you pressed Ctrl + move keys (it activates panning).
There is a _ctrlPressed variable on the object but can’t be setted, because it will be updated when pressed Ctrl on scene.
Is there a way to make the default movement of the camera, with the direction keys, will be panning instead of rotation?