I create a particle system with sub emitter.
I serialize it into json object and reload, then it changes.
Here is the original particle system: https://playground.babylonjs.com/#GXTHL9#9(Press
the space bar)
Here is the particle system after serialization and reloading: https://playground.babylonjs.com/#GXTHL9#10(Press
the space bar)
Seems like an issue with cloning as well - sub emitter firework | Babylon.js Playground (babylonjs.com) (which internally uses serialization).
We’ll look into it. Want to submit a github issue?
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Sure, I’ve already submitted this bug as a github issue. Particle system wrong serialization · Issue #10882 · BabylonJS/Babylon.js · GitHub
Thanks a lot for your quick respose
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PR:
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