[Performance] What is eating up frametime in this scene with only simple 3d hexagon meshes?

My new MacBook has no problem running at 60 FPS with avg GPU frame time of only 0.95 ms when using clone() or instantiateModelsToScene() on that PG, but using createInstance() I drop to 18 FPS with avg GPU frame time at a whopping 55 ms. :astonished:

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