CustomProceduralTexture + GPUParticleSystem: unstable performance
|
|
7
|
61
|
September 6, 2023
|
Performance issue because of GamepadManager._checkGamepadsStatus()
|
|
5
|
128
|
August 31, 2023
|
Performance : (What is the benefit of) skipPointerMovePicking
|
|
2
|
43
|
August 16, 2023
|
Scene rendering performance optimization plugin based on instance object
|
|
5
|
418
|
August 14, 2023
|
How to get memory usage, cpu usage and graphics card memory usage?
|
|
4
|
260
|
June 20, 2023
|
Slow loading of GLB files with textures compared to Threejs
|
|
11
|
298
|
June 12, 2023
|
Efficient way to render large number of text labels
|
|
5
|
142
|
June 6, 2023
|
`engine.disableUniformBuffers` is set to false in mobile mode, and cause a bad performance
|
|
4
|
116
|
May 30, 2023
|
Babylonjs takes longer to render the first frame on mobile compared to Threejs
|
|
7
|
334
|
May 30, 2023
|
Small FPS dip/stutter when loading many PBRCustomMaterials
|
|
10
|
164
|
May 30, 2023
|
PointerDragBehavior slow on babylon-reactnative but fine on Chrome
|
|
4
|
126
|
May 10, 2023
|
Optimizing physics
|
|
36
|
2176
|
April 22, 2023
|
BabylonJs solo or with VueJs performance?
|
|
1
|
112
|
April 13, 2023
|
Horrible performance to render a large gltf file (11M faces)
|
|
27
|
514
|
April 11, 2023
|
Visually hidden instances still present in the "frozen" scene
|
|
5
|
120
|
March 30, 2023
|
Proper way to enhace performance when other (computational intensive) tasks have the focus
|
|
6
|
134
|
March 27, 2023
|
AnimationGroup stop very slow if there are a lot of Animatables
|
|
9
|
282
|
March 21, 2023
|
Thin instances from a merge of meshes VS single meshes thin instances?
|
|
2
|
183
|
February 27, 2023
|
[Performance] Android MI5 inter-frame time > 1s
|
|
1
|
160
|
February 18, 2023
|
Shadow issues in performancePriority Intermediate
|
|
3
|
133
|
February 14, 2023
|
Animations: storing key frames in typed arrays
|
|
18
|
942
|
February 7, 2023
|
Efficient web worker data transfer strategies
|
|
1
|
951
|
February 2, 2023
|
Optimizing performance of FromArrayToRef
|
|
11
|
299
|
January 27, 2023
|
Optimizing performance of _BinaryWriter._resizeBuffer
|
|
4
|
168
|
January 20, 2023
|
What are the Feasible Limits for Vectors, Meshes, Animations, etc. in a BabylonJS Project?
|
|
2
|
94
|
January 17, 2023
|
Implement color picking
|
|
1
|
205
|
December 23, 2022
|
Two question) The first about SSR Performance and the second about Performance of meshes that close to each other
|
|
8
|
204
|
December 2, 2022
|
High CPU usage in bufferSubData on Safari (v5.32.1)
|
|
9
|
351
|
January 16, 2023
|
highlightlayer.addMesh doubles indices, faces and draw calls
|
|
4
|
363
|
November 13, 2022
|
Is it possible to reduce size of gltf mesh in babylon using SNeRG?
|
|
1
|
317
|
November 8, 2022
|