[Performance] What is eating up frametime in this scene with only simple 3d hexagon meshes?

The issue with instances is only on the latest verson of BJS thou. Running it on version 4.2 the FPS is back up to 60 FPS with GPU frame time at only 3 ms.

Switch to the latest version and the FPS is back down to 18 with GPU frame time back up to 55 ms. :flushed:

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