Problem with loading gtlf in Babylon.JS

How do I do this? GLTFFileLoader does not accept any arguments. I changed my import to yours, but I got errors on screenshot. I got this before. This code:

const wardrobe = SceneLoader.ImportMesh('', './', 'scene.gltf', scene, (meshes, particleSystems, skeletons) => {
      console.log('Meshes')
      console.log(meshes)
    },
    (progress) => {
      console.log('In progress')
      console.log(progress)
    },
    (scene, msg, exception) => {
      console.error(msg)
      console.error(exception)
    })

was left unchanged