Programmatic Skeleton Creation & Animation

Hello, I’ve been tinkering with & learning about skeletons and made this minimal playground to create and animate a skeleton programmaticlly.

A simple mesh is created by merging 3 boxes, each of the 3 parts is hooked up to a different bone, and then the 3 parts of the mesh are animating by animating their bones.

Hopefully it will be a good starting point for doing this programmaticlly… Cheers! :beers:

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Very nice! The overrall shape and movement makes me think of a little robot. :grinning_face_with_smiling_eyes:

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TY, LOL it’s the very beginnings of a little robot I’m tinkering with for a mech shooter game… :sweat_smile:

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