Specifically BABYLON.SceneLoader.Append(). I have my gltf file and materials in a sub directory. Should the sub directory be located under the /src or /dist subdir? Will the compiler update the paths for me?
well you do what you want actually. It is all based on your own webpack config file
const path = require("path");
module.exports = {
mode: "development",
entry: {
app: "./src/app.ts",
},
output: {
path: path.resolve(__dirname, "dist"),
filename: "[name].js",
},
resolve: {
extensions: [".ts", "tsx", ".js"],
},
devtool: "source-map",
plugins: [],
module: {
rules: [
{
test: /\.tsx?$/,
loader: "ts-loader",
exclude: /node_modules/,
},
],
},
};
To follow up, copy-webpack-plugin did the trick for me. Now I keep all my *.gltf and texture files in a subdir and when it gets compiled its all copied to the same subdir under /dist
I like using loaders, but the copy plugin will work as well for sure Glad you could find a solution