I am looking for a way to disable any mouseclick event when an animation is playing. Such that buttons, camera movement, etc. are disabled till the animation has finished playing. Once it is done, I will re-enable the mouse event.
Adding @PolygonalSun
I got it
scene.detachControl(); // to deactivate all controls
setTimeout(function() {
scene.attachControl(true, true, true); // to reactivate them
}, 1500);
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