Refraction texture limit per scene?

It’s a problem with Angle in Chrome.

If you set the Angle setting to OpenGL, the stuttering disappears.

Here’s a PG that makes it easier to test, as you don’t need to move the camera yourself:

If you browse chrome://flags and do:

You will see you don’t have stuttering anymore (after restarting the browser).

Unfortunately, we can’t do anything about it…

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