Dad72
1
Hello,
I would like to delete several meshes according to a given radius.
For the moment in this PG, we can paint several mesh and with CTRL this removes a single mesh. The function is line 159.
Does anyone know how to do it please.
https://www.babylonjs-playground.com/#DJQYJW#18
Thank you in advance.
Hey
you can use mesh.getBoundingInfo().intersects()
This function accept anopther boundingInfo that you can create from two vectors (that defines a box): BoundingInfo - Babylon.js Documentation
1 Like
Dad72
3
I’m trying but I don’t understand how to use this getBoundingInfo().intersects() function
Using distance 
https://www.babylonjs-playground.com/#DJQYJW#19
Changed
- if(pickInfo.pickedMesh != this.ground) {
+ if(pickInfo.pickedPoint) {
this.removePaintFolliage..
and recoded removePaintFolliage function
3 Likes
Dad72
5
It works well. This is exactly what I was looking for.
Thank you so much aWeirdo
I did some retouching :
https://www.babylonjs-playground.com/#DJQYJW#21