Render to smaller texture then take that to screen quad

Just look up Pryme8 and Ray marching on the forum and playground search, I’ve got quite a few playgrounds and different marching setups.

There are procedural texture examples, render target examples, post process examples. I’ve done multiples of each you will just have to do some code diving. You might have to rollback what version of BJS you are on too for some of them to work.