Resizing Babylon Engine

Hello,
I am trying to resize Babylon to the mobile view. I successfully scaled Babylon engine, but when I do that the GUI interactions don’t resize when the images (visible GUI) have properly scaled.
Here’s what I have done :

<div class="game" ![babylon|334x500](upload://6hqyN46WCUvA9H2eLuNYO3v0rvr.jpeg) >
     <canvas id="renderingGame">
</div>

// After the engine has loaded
engine.setSize(980,1720)

I’m also trying setting

advancedTexture.idealHeight = 1720
advancedTexture.idealWidth = 980

Problem :slight_smile: :
From the above image, (1) is a ImageBasedGUIButton & is correctly scaled to the the iphone resolution. But when i try clicking the (1) it doesn’t work, rather clicking in the position of (2) it works. It seems everything resized except the interactions on canvas.

Could you kindly reproduce your problem in Playground?

Playground , i doubt that. Maybe i can produce in Codepen , hold on.

Welcome to the forum wulcat, here is what labris means by playground:
https://www.babylonjs-playground.com/#U5SSCN#34
Just in case. You probably knew that.
Not sure if it solves GUI, but here is what I use for resize to mobile:

window.addEventListener('resize', function(){ nx.engine.resize(); });

I have the same problem.