Rotate mesh object


In Babylonjs.editor I would like an object to rotate when clicking with the mouse button within the Graph editor. It doesn’t seem to be working though? any suggestions?


@julien-moreau will be able to help with this one for sure :slight_smile:

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Thanks @RaananW for tagging! =D
@mturner I can see in your screenshot that the “Rotate” node is missing the “axis” connection. Please add a “Vector3” node and connect it to the “axis” input. Also take care that the “amount” property is expressed in radians.

Unfortunately this is not yet documented and is still a beta version, bugs may appear :slight_smile: