Hi everybody,
I created a scene where I can move the objects. What I want is to save all the modifications made on the scene and download latest transformation values with mesh names in csv format. What I found is to save the scene and download as .babylon file. Playground example:
Thank you for the answer. I mean instead of generating JSON, I will be able to generate and download .txt file with meshname and transformation values of the corresponding mesh. Is it possible?
When I generate json from the scene, I pass it to the database. Next time I want to use this json data to generate the scene, what should I do? How can I turn this json data into a scene