Thank you @Deltakosh!: )
the scenario is to set the position of a mesh.
Before I used the pickedPoint with this.scene.pick(this.scene.pointerX, this.scene.pointerY)
Does using Vector.Unproject way give the same results?
Thank you @Deltakosh!: )
the scenario is to set the position of a mesh.
Before I used the pickedPoint with this.scene.pick(this.scene.pointerX, this.scene.pointerY)
Does using Vector.Unproject way give the same results?