Simple. I believe not. May be have a look at this recent similar topic.
I guess the easiest in your case (since you are creating the meshes, if I understand correctly?) would be to access them either through submeshes or material settings.
Simple. I believe not. May be have a look at this recent similar topic.
I guess the easiest in your case (since you are creating the meshes, if I understand correctly?) would be to access them either through submeshes or material settings.