Is it possible to use video as a mesh reflection?
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7
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42
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February 21, 2025
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School of fish stress test
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5
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58
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February 19, 2025
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Normal Map is not working at all
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1
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17
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February 18, 2025
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Differences in PBR Material Behavior Between Babylon 5 and 7
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8
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72
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February 18, 2025
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Problems encountered when creating Interior Mapping materials on surfaces
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13
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63
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February 17, 2025
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Draw Text Dynamic Texture On PBR Material
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9
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2817
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February 15, 2025
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Water Material definition question
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4
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35
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February 13, 2025
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New Environment Texture Goodness
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3
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110
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February 10, 2025
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Additional UV channels in glTF export
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2
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126
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February 7, 2025
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Imphenzia PixPal palette texture PBR node material example (UPDATED to version 1.2)
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8
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171
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February 7, 2025
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ShadowOnlyMaterial doesn't work on GLB mesh with ReactBabylon.JS?
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7
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48
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February 6, 2025
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WebGPU StandardMaterial doesn't recognize pointSize
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10
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69
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February 5, 2025
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Most optimized way to use a 16k environment map? Skybox is giving jagged results
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3
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68
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January 29, 2025
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I need help with setting material using glsl
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15
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64
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January 29, 2025
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Some questions about rayMarching
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1
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32
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January 29, 2025
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Frosted Glass Effect with Blur Post-Process: RenderTarget and Blur Pipeline Issues
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5
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38
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January 29, 2025
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The problem with displaying the faces
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3
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26
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January 28, 2025
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Babylon.js cannot export due to Newtonsoft.Json
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30
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69
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February 5, 2025
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Instances should only be created for meshes with geometry
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6
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1769
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January 25, 2025
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May I ask what approach I need to use to achieve the desired effect?
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6
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93
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January 21, 2025
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Using Dynamic Texture with transparency
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6
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959
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January 21, 2025
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Set edgePostProcess render after other postprocess
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4
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43
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January 20, 2025
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standardMaterial: is _worldViewProjectionMatrix still in use
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4
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36
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January 16, 2025
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How to create recursive mirror like rendering with RenderTargetTexture?
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8
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47
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January 9, 2025
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Any recent changes to materials and gammaSpace?
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6
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42
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January 9, 2025
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PBR materials image processing configuration not cloned
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2
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16
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January 8, 2025
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Can the height, width, and depth of the current mesh be obtained in the shader
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2
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37
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January 8, 2025
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Mesh add edge,showBoundingBox ,bounding add edge
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2
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23
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January 6, 2025
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NodeMaterials that are change geometry of their meshes. Usage with DepthRenderer
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4
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25
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January 6, 2025
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Use Mesh Metadata as Input for Node Material
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9
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382
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December 31, 2024
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