https://www.babylonjs-playground.com/#13ZDU8#20
use " q,w,e,a,s,d " to rotate
x for slow down speed
space to run
https://www.babylonjs-playground.com/#13ZDU8#20
use " q,w,e,a,s,d " to rotate
x for slow down speed
space to run
Wow, nice @nasimiasl!
Optimize a bit for touch
now i most make some real ship
https://www.babylonjs-playground.com/#13ZDU8#38
i opened it but could not figure out what the gameplay is?
hey @shaderBytes
it is just new move with new Gravity
gravity :
i define V (for vector). F ( for Force ) O ( for Object )
O have FS (array of Force )
you need define Mass and radius for any planet
any object can have 2 kind force
1 the fixed force βnew F( value , 3d direction vector)β
2 dynamic force changed in any frame βnew F(0.on(calculation Function )β
https://www.babylonjs-playground.com/#13ZDU8#42
then you can define any solar system and real gravity in space simulation
after that for define a movement ( gameplay) we need control 3d direction and use force for have spaceship simulation
speed ~190.000 in good direction i catch the Orbit
use βcβ to change camera mode