I dont think thats what I am looking for.
Here is how it sould work exactly:
- if Mouse down and move mouse 10 to the left
- then I want the camera position to move 10 to the left also.
So if I understand how this should work, I need:
- the starting Vector position when I click the mouse down
- the end Vector position when mouse is moved
- the distance between the two == end - start
- subtract/add (?) the difference from the current camera position
And this should work in real time as I hold the mouse down.
Ideally this will work with touch also and at any direction on the x, z axis.