What I love about it, is the work on procedural modeling. I spoke a bit in other posts about my passion for procedural modeling, and I think this game is very inspirationnal. Have a look and try different patterns. It’s very well designed, the way a roof may or may not transform into rooftop, etc, etc… Wow.
I think I want to re do it from scratch using BabylonJS. Who wants to start a common project ? Ahah
Oooh nice, reminds of Phantom Brigade. What I find difficult is to author the individual pieces that fit together eventually. I mean coming up with this?
Maybe you could write a cool Lighting effect class (like the one seen on the video) which could use GreasedLine if you are into the procedural stuff. I have it on my list but unfortunately there are many more tasks with higher priority on it…