Writing output to a render target from a post process

Hello Guys!

I wanted to know, if it is possible to write the output of a post process to a render target?

Basically I want to write a super sample AA pass, where I need to accumulate previous perturbed buffer samples, which can be done in a post process.
To save the accumulated buffer to a render target, I was wondering if it can be saved to a render target.


Welcome to the forums!

Have you looked at RenderTargetTexture? There is an addPostProcess method that I think does what you are asking.

Thanks a lot for your reply!
I will take a look into it.