A question about camera in Multiple Scenes situation

I have two scenes, when they switch to each other, the camera of current scene has the same parameters as the camera of offline scene, such as alpha, beta and radius, It seems like this is babylon automatically converted. How to cancel this feature?

After changing the camera angle, use the space button to switch scenes.

It happens because the canvas controls both cameras all the time, regardless of whether they’re being rendered, so the control has to be attached/detached when the scene is switched:


Perfect! Thank you.