Animating vertex color on SPS particles

https://www.babylonjs-playground.com/#JKRLKH#44

@jerome . I wonder about your experiment. Please have a look into the below link, and try to change the color. Is it possible to do this by using the same method you have tried.
https://www.genesis.com/us/en/2021/genesis-g70.html/#/car-configurator/G70_2021

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probably …

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can you please make an example like this? @jerome

Unfortunately, I don’t have time currently to code in BJS :frowning:

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:unamused: Thanks for your reply in your busy time schedule.

@jayakannan what are you trying to accomplish? Just changing the color of the model that was built with an SPS?

When things quiet down @jerome here is another crazy idea. With respect to optimizations, for SPS’s far away from the camera, would it be possible to generate something like a billboard (ie quad w/ texture)? The billboards could then be added to other ‘active’ sps meshes nearer to the camera, and so forth. Or maybe generating a skybox from a large surrounding SPS would make more sense?

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