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About the Feature requests category
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0
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1087
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May 6, 2019
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Get the measures of the surfaces of a selected objet in the scene
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1
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39
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May 7, 2026
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Add 3mf import support for sandbox
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2
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38
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April 25, 2026
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Scene Default Layer Mask Options
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0
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26
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April 25, 2026
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GPU Accelerated Creation of HDRCubeTexture
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8
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161
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April 24, 2026
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Per instance bbox culling for thin instance picking
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8
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145
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April 24, 2026
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Audio Signal Flow Node Graph
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1
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30
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April 23, 2026
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Thin Instances: optimize bounding info refresh performance
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2
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52
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April 23, 2026
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GaussianSplattingMesh: reducing buffer copy of removePart
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3
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63
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April 22, 2026
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Automatic and Manual Off-Mesh Link Generation for Advanced Navigation
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6
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130
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April 18, 2026
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Draft: Atlas Material
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14
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183
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April 15, 2026
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BoundingBoxGizmo with adaptive scalePivot based on ctrl/opt key
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11
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84
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April 14, 2026
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Ctrl+drag on GeoSpatial Camera
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4
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51
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April 13, 2026
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WEBGL_multi_draw extension
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8
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692
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April 11, 2026
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Option to make `AbstractMesh.isPickable` false by default
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4
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67
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April 8, 2026
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Toggle to make optional Scene parameters required (Strict Mode?)
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5
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68
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April 1, 2026
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Add metadata to Particle
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2
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86
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March 27, 2026
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AI-Powered Chatbot Assistant for Babylon.js Documentation
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5
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277
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March 10, 2026
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Webxr camera passthrough support
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17
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855
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March 2, 2026
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WaterMaterial sea-level property
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1
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59
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February 26, 2026
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Animation redirection
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4
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139
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February 24, 2026
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Importing WebGL-only or WebGPU-only
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3
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123
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February 23, 2026
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Adding a non semantic keyword in GLSL
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6
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58
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February 17, 2026
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No Possibility to create gpu particle system via node particle editor
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20
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105
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February 13, 2026
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The Chinese market has huge demand for web-based digital twin products. Almost all users require BIM and CAD file import and processing, and we hope BabylonJS 9.0 can provide technical support for these needs
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10
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275
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February 10, 2026
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Faster convolution or filter PostProcess?
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3
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88
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February 8, 2026
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Request to expose 2 Babylon KTX functions
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4
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38
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February 5, 2026
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Editor project version control compatibility
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8
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211
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January 31, 2026
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Area light on PBR materials and shadow casting ability
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5
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134
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January 22, 2026
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Option to retrieve all triangle hits in a mesh when checking a ray for intersections
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5
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113
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December 5, 2025
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