About the Feature requests category
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0
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1076
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May 6, 2019
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Gltf: unofficial _COLOR_0 for EXT_mesh_gpu_instancing
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14
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107
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October 3, 2025
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Triangle Splatting Support
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16
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264
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October 3, 2025
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Bent Normals for Reflective Ambient Occlusion
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13
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2048
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October 2, 2025
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About version upgrade modification log records
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1
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30
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September 29, 2025
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Pack textures within .babylon files
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18
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229
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October 3, 2025
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Draft: Compat Animation System
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2
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44
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September 27, 2025
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Let us get more results from havok pointProximity and shapeProximity
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2
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57
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September 22, 2025
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Include NodeParticleSystemSet and/or ParticleSystemSet in scene entities
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1
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29
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September 15, 2025
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Support Importing or Translating Three.js Shader Language (TSL) Code
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1
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42
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September 15, 2025
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Webxr camera passthrough support
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12
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342
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September 12, 2025
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Allow to reject sound plays if maxInstances number is reached
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2
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34
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September 11, 2025
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Importing WebGL-only or WebGPU-only
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1
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50
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September 10, 2025
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Allow users to set forum badges
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15
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101
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September 5, 2025
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Draft: Atlas Material
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9
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66
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September 5, 2025
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Add new items to the .babylon format exporter
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6
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58
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August 30, 2025
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Prioritize higher renderingGroupId for onPointerObservable picking events?
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2
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35
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August 27, 2025
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Timeline for enabling shadowing for RectAreaLight
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7
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109
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August 21, 2025
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Babylon X: Discussion topic
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43
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1344
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August 15, 2025
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Enable Babylon Scene Inspector/Explorer in Babylon Viewer for SharePoint
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2
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41
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August 14, 2025
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[Made] Move Plugin Registration Out of SceneLoader
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5
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50
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August 14, 2025
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Itch.io: Suggest a new tool / engine
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11
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953
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August 14, 2025
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Disc arealights and support of shadows in arealights
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3
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143
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July 31, 2025
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SpriteMap parse and serialize
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4
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49
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July 30, 2025
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Meshlet for babylonjs?
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9
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423
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July 16, 2025
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Vertex color support of binary STL format
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1
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66
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July 14, 2025
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Option to inject self-loaded `MeshoptDecoder`
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2
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32
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July 6, 2025
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Extending pre-pass renderer to support custom render targets
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3
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112
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June 28, 2025
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GPU Accelerated Creation of HDRCubeTexture
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7
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116
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June 23, 2025
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Any roadmap for `RectAreaLight` gizmo?
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2
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55
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June 11, 2025
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