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About the Feature requests category
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0
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1110
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May 6, 2019
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[LITE] No supported path for GPU-generated geometry, proposal + prototype
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4
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70
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August 18, 2026
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Populate 2D texture array from image asset
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16
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1548
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August 5, 2026
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Gaussian Splat Re-lighting and Proxy-based Shading Dynamics
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1
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55
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August 4, 2026
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Lite: eulerToQuat promoted to barrel?
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5
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112
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August 3, 2026
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Built-in volume cloud
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1
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749
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July 15, 2026
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Support uniform array in shader material in Babylon Lite
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5
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126
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July 13, 2026
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WebXR support for Babylon Lite
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1
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71
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July 10, 2026
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WebXR/WebGPU Binding
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6
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190
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July 10, 2026
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[LITE] Add a public API for resizing `PhysicsCharacterController` capsules
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1
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88
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July 8, 2026
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VideoTexture support for Snapshot rendering
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3
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96
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June 19, 2026
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GPU Picker: optional picked point and normal reconstruction
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1
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97
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June 12, 2026
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Add allowParentURIs option to GLTFFileLoader to allow RFC 3986 spec-compliant relative paths
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1
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52
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June 9, 2026
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Background worker processing
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2
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88
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June 3, 2026
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Hand tracking microgestures
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3
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197
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May 14, 2026
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Get the measures of the surfaces of a selected objet in the scene
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1
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64
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May 7, 2026
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Add 3mf import support for sandbox
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2
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108
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April 25, 2026
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Scene Default Layer Mask Options
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0
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46
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April 25, 2026
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GPU Accelerated Creation of HDRCubeTexture
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8
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217
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April 24, 2026
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Audio Signal Flow Node Graph
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1
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61
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April 23, 2026
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Thin Instances: optimize bounding info refresh performance
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2
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87
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April 23, 2026
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GaussianSplattingMesh: reducing buffer copy of removePart
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3
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92
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April 22, 2026
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Automatic and Manual Off-Mesh Link Generation for Advanced Navigation
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6
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201
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April 18, 2026
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Draft: Atlas Material
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14
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272
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April 15, 2026
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BoundingBoxGizmo with adaptive scalePivot based on ctrl/opt key
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11
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181
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April 14, 2026
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WEBGL_multi_draw extension
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8
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809
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April 11, 2026
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Option to make `AbstractMesh.isPickable` false by default
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4
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118
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April 8, 2026
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Toggle to make optional Scene parameters required (Strict Mode?)
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4
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130
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March 31, 2026
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Add metadata to Particle
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2
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117
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March 27, 2026
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AI-Powered Chatbot Assistant for Babylon.js Documentation
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5
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346
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March 10, 2026
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