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Depth peeling OIT renders nothing on NVIDIA + ANGLE (OpenGL ES backend): `oitDepthSampler` is sampled at lowp/fp16 precision
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0
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19
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October 17, 2026
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Browser-based GLB Compressor — demo reduced from 3.14 MB to 489.58 KB
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7
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133
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October 15, 2026
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Material.freeze() breaks shape animation
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6
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77
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October 12, 2026
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Allow subMesh to preserve the draw cache of other pass IDs
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8
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108
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October 2, 2026
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Support Importing or Translating Three.js Shader Language (TSL) Code
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2
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259
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September 20, 2026
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TSL adapter for Babylon js
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0
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76
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September 20, 2026
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[Lite] Custom wgsl shaders for both regular and thin instanced meshes
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8
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238
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September 17, 2026
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KHRMaterialsVariants for 3ds max exporter
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1
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56
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September 9, 2026
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VertexAlpha being ignored by Standard Materials in Lite
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5
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100
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August 19, 2026
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PBR materials with refraction have issues with layer masks
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2
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84
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August 5, 2026
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Lingyan Space: Free Online BIM Tool & Industrial Digitalization Platform
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0
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113
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August 5, 2026
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Transparent wall in babylon sandbox
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9
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185
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August 2, 2026
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Babylon Lite use mesh vertex colors
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8
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198
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July 21, 2026
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Not enough imports with side-effects when import WebGPU engine separately
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4
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98
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July 9, 2026
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[Bug] v9.15.0: Atmosphere PBR plugin mesh fails to render in creation frame
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3
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86
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July 9, 2026
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USDZ exporter bug if using .ktx2 compressed textures
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3
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120
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June 12, 2026
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Images with transparent backgrounds losing transparency when applied as material
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8
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1816
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June 8, 2026
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GridMaterial renders mainColor again since version 9.10.1
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3
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135
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June 3, 2026
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Way to exclude objects from "opaqueSceneTexture"?
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8
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138
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May 27, 2026
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PBRCustomMaterial: compiledEffects memory leak
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6
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199
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May 22, 2026
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Issue updating DEFINES on Material Plugin for Gaussian Material
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8
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178
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May 18, 2026
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Emission material not showing up or moving?
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1
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69
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May 13, 2026
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PBRCustomMaterial: ShadersStore memory leak on dispose()
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2
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105
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May 13, 2026
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Shadows on plane with shaderMaterial
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2
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102
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May 12, 2026
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Problems with the node material editor inside babylon.js sandbox
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4
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127
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May 5, 2026
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Blend object normals with node material
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5
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1067
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May 5, 2026
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Exporting a mesh with 2 UV sets
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10
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1079
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May 4, 2026
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Scene turns gray when enabling ImageProcessing after upgrading to Babylon 9.3.4
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3
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106
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April 30, 2026
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[bug] AtmospherePBRMaterialPlugin auto-attaches to PBRMaterials created after `new Atmosphere(...)` and breaks their shader compile when env is a cube
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2
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82
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April 27, 2026
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Extracting KTX2 texture pixel information
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4
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165
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April 16, 2026
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