Animation graph editor (rotation)

Hello :grinning_face: been a while!

I wonder how babylonjs ace does rotation, does it work internally with euler angles, or quaternions. Is there any conversion going on? How does it deal with gimbal lock?

I’m working on a graph editor and will really love some insights.

Cheers!

It actually does both :slight_smile: If the animation is for vector3 it will display 3 curves and 4 for a quaternion

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