[Answered] One Observable on Thousands of objects?

I am generating a scene of a thousand simple meshes. Is there a simple way to register a mouse-over event for each mesh that simply outputs data about that object in a GUI Text box?

Or am I looking at building an Event or Observable attached to each mesh?

Aha! I have found scene.onPointerDown, which I am using to parse pickResult.pickedMesh object! Posting answer here for the next learner.

Reference: Picking Collisions - Babylon.js Documentation

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thanks :slight_smile: