Apply Rotation to All Instances

Hello everyone,

In the PG below, I created an array of instances, then tried to apply an animation to all of them. However, only the original instance is affected, and I’m not sure why that is.

Here is an example where this works:

Small mistake here:

boxArray.push(box); should be boxArray.push(instance);:

1 Like

Excellent, thanks! :smiley: :+1: