I’m finding great examples for how to create instances for individual objects, but I’m wondering if there is a way to do this for multiple meshes, textures, and animations that are are part of a group.
I have a character that consists of three different meshes. Each mesh has its own animation and material properties. The goal is create instances of the complete character with accompanying animations.
I’m currently working with the example below, but it only applies to individual boxes.
Thanks in advance!