Hi, I have a very strange issue with my AR app’s UI.
When I set scene.useRightHandedSystem = true;
, the onPointerDownObservable of my buttons is in the opposite place of the button, it’s as if the button and the event were in opposite places. For example, if my button is in the BOTTOM position, the onclick is performed in the TOP position.
When I change to scene.useRightHandedSystem = false;
this issue does not occur.
This happens when testing on a mobile device when running the augmented reality experience.