Hi everyone!
Again a short question about camera functionality… I recently cleaned up my complex character that I imported, so the root is actually a TransformNode. I tried to set the main camera (ArcRotateCamera) to target this, with camera.setTarget(transformNode)
, but got the same error as in this playground (added line 81
):
https://playground.babylonjs.com/#2JKA91#149
Am I doing something naughty?